| FW Duck & Goose Models |
Situation |
Suggestions and solutions. |
HOW TO: |
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How to
set up the
Flutter-Wing. |
There is no one set of instructions which will be the 'magic
ticket' for every hunt.
Experiment and the ducks
will tell you.
IF the birds flare, do it differently. Action is not always needed...try no action too. |
Try to always have the Flutter-Wing down wind of you.
Activate to attract, to get their attention from a distance.
Once they are committed, let the string slowly return.
Use like you use your call, as a tool to assist in the hunt.
If they do not commit, wait until they have passed over and then activate again.
Let us know what works for you
in what circumstances. Email
Aero |
| How to activate the action |
Do not pull the string out and let go!!
Always ease the string out and ease it back in. |
Pull the string out about 6 inches, and pull back an forth a few inches. No need to yank the string all the way out, allow to return, and yank back out again. This takes more body movement and will not be a consistent action to give the consistent wing black/white flash to attract duck.
A wrist action works best! Do it quickly, not slowly in and out. |
| Wing Speed needed |
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The duck and goose models have different nuisances to give the right speed for each specie. Duck is fast and the goose is 1/3 the speed of the duck. |
How many do you use? |
Even an extra FW not activated that appears to be landing, will draws them in. |
One works, two can work better.
Place one in to the left and one to the right.
Altermating them by trying using one decoy in one
place, then the other. If they do not respond,
use both of them.
Some say it is very realistic
to use both
at the same time and effective too! |
| Another can be placed behind
you or? |
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If they are not responding to in front of you. Try off to the side, and if still not working then try behind you. Experiment. |
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REPAIR TIPS: |
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| Wings do not float. |
Instructions have this tip... |
Object: To seal the ends of the flutes/channels in the wing to create air pockets, so the wings will float for a shot time.
Take a tube of silicone ( used on bathtubs etc) and fill the same number of channel holes, on both ends of the wing. Do equal number of channels on both sides to try and keep the wing balanced. Usually 3 or 4 are enough.
Treat both wings exactly the same! |
| Wings fall out of the wing connector. |
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Check to make sure there is no burr on the end of the wing shaft. Sand off with paper or finger nail file.
Insert the wing into the connector, by grasping firmly on the outer end, then pushing and twisting at the same time (as if it was a screwdriver) working the wing shaft into the connector. Do not wobble it in, just a direct push and twist. |
| Wings do not stay on decoy. |
Wings& connector falls off the drive shaft |
Do not glue the wing connector unto the shaft. Then you cannot remove the mechanism. (If you have extra connnectors, then you can heat to remove & then replace them.)
Best to insert a loop of fine braided fishing line into the connector hole and twist unto the shaft. This will fill the looseness so the wing will not fall off.
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| Wings rotate slightly when the action has stopped. |
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Wings must be tight so that they will return to the original set position on the decoy when action is stopped. If wings slightly rotate, then use the solution above. |
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